Beginner’s Reference For Cadence Of Hyrule
The cadence of Hyrule is one of the few Legend of Zelda spin-off ideas that is nearly as good as its source material. But if you haven’t played the game that its rhythm action is based on, Crypt of the NecroDancer, you might find yourself falling through this adventure.
Whether you’re fighting to keep a beat or are having trouble learning Cadence’s different style of battle, here are several tips to help you bop your way around Hyrule successfully.
To manage and fight your way through this rhythm-focused version of Hyrule, you’ll need to move to the beat of the music to accomplish anything. Thankfully, you won’t need to keep up with any complex rhythmic patterns like you would in Dance Revolution. Instead, everything in Cadence of Hyrule is grounded in a “four on the floor” rhythm.
Simply, you can move and attack every “beat” of the current song playing. Listen to any dance song and nod your head to the beat. You’re likely nodding your head on every downbeat. Those downbeats are the rhythm you can move and attack on in Cadence of Hyrule. As long as you move and attack that beat, you’ll survive longer. Of course, you can always turn off the beat-based combat and move things at your own pace. There’s no shame in doing that.
Enemies will also move and attack to this same rhythm. Knowing this will help you better read and understand how they attack.
Every enemy telegraphs its attack on the beat before it actually attacks. Moblins raise their arms before they take a swing. Wolves look before striking. Tektites bend down before attacking diagonally.